Animation

Su is a new media artist, developer, cinematographer and curator. His artistic practices and research employ interdisciplinary methodologies from computer graphics, photography, physics and literature, investigating concepts about deep spacetime-mining: alternative projection from ancient history to the far future. His works have been shown internationally at venues such as the J.

Li is a sound artist. The sound and music he designed and directed as an audio director has won the Gold Medal in the Student Oscar – Student Academy Award for Animation and Best Film Awards at Oscar-qualifying film festivals such as Cinequest. He has worked with THEA Award-winning sound design company for theme parks, designing soundscapes for the 360-degree immersive giant screen hall, the world's largest aquarium. His works are featured in cinemas and on streaming platforms like Amazon and Apple TV.

Lee is an artist who utilizes 3D animation, video game engines, extended reality platforms, machine learning and the potential of simulation technologies in order to investigate contemporary modes of representation, artifice and technical images - culling from concepts within science, science fiction, physics, philosophy, and modernity.

Shawn Lawson is a computational artist and researcher creating the computational sublime. He performs under the pseudonym Obi-Wan Codenobi where he live-codes real-time computer graphics with his open source software, The Force and The Dark Side.

Kim is an animator and experimental filmmaker specializing in animated documentary. She earned her MFA from CalArts, and her thesis, which tells about military sexual slavery during World War II, was awarded the prestigious Student Academy Award (Gold Medal) in the animation category in 2021. Her work focuses on amplifying the voices of historically marginalized individuals—voices that resonate profoundly in today’s world but have often been excluded from patriarchal historical narratives.

Joe's creative practice and scholarly pursuits center around the intersection of Indigenous perspectives, land and place, art, media, and technology.

Education

MFA, Digital Technology, Arizona State University

BFA, School of Art, Art Institute of Chicago

AFA, Insitute of American Indian Art

Estephania González is a Phoenix-based multimedia artist from the Midwest. Using video, animation, installation, and performance, she explores concepts of spacetime and cosmologies. González explores the complexities of the question, where are you from? This question becomes the foundation for much of her work from which she creates new narratives that reflect upon and take into consideration a contemporary understanding of the human condition and her personal consciousness.

Del Rosario is an Italian-born designer, animator, and interdisciplinary artist who creates new ways to animate photography, paintings, and mixed media images. His films and installations are inspired by memories of feelings and places, distilled through a labor-intensive process that transforms still images, photo cutouts, paintings, and collages into moving imaginary spaces.

Andrea Benge / ANDiLAND is a MASON Alumni and multi-media artist who interrogates the gender grotesque, the idea that established gender roles and current power structures inherently connect sex and violence.  Her work explores digital animation, installation, performance art and AR/VR technologies within the feminine mystique. She is a multi International award-winning filmmaker.

Barakeh (b. Beirut) is a Palestinian Lebanese artist whose work is influenced by her upbringing amidst numerous conflicts in Lebanon. While her artwork broadly engages with the discourse of war, her research delves into military emerging technologies, the blurred boundaries between humans and machines, and the evolving nature of warfare, encompassing kinetic and cyberwarfare.

Education

MFA, San Francisco Art Institute

BA, Interior Design, Lebanese American University, Beirut, Lebanon

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